Table of Contents

Human Variant (Felwinder)

Standard across all:

Mor-Thir

Covanian

You hail from Covania, a harsh land where strength and intelligence is held to high regard. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Colvillian) and one other language.
  • Skills You gain proficiency in Athletics and Survival.
  • Sunburnt You have advantage on saving throws against Fire damage.

Oxtradian

You hail from Oxtrad, a cold and corupt land filled old and powerful magic. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Oxtradian) and one other language.
  • Skills You gain proficiency in Arcana and Deception.
  • Spirited You have advantage on saving throws against Cold damage.

Retonite/Greyhawk

You hail from Reton or Greyhawk, a natural land wrought by evils throughout history. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Armtonese) and one other language.
  • Skills You gain proficiency in History and Nature.
  • Forestborn You have advantage on saving throws against Poisons & Acid damage.

Perditsula

Perdite

You hail from Perditsula, a land full of untamed wilds and faltering communities. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Tsulan) and one other language.
  • Skills You gain proficiency in Animal Handling and Persuasion.
  • Explorer You have advantage on saving throws involving water & falling.

Promised Archipelago

Promised

You hail from the Promised Archipelago, a dangerous locale teeming with pirates, mercenaries, and the likes. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Pelagan) and one other language.
  • Skills You gain proficiency in Sleight of Hand and Perception.
  • Denied You have advantage on saving throws against being Charmed, Blinded or Deafened.

Ostrov

Athein

You hail from Athein, a land of harsh people and harsher weather. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Atheinian) and one other language.
  • Skills You gain proficiency in Intimidation and Acrobatics.
  • Clouded You have advantage on saving throws against Lighting and Thunder damage.

Uthasil

You hail from Uthasil, a mountainous land rife with ancient secrets and magical gems and essence. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Uthan) and one other language.
  • Skills You gain proficiency in Insight and Investigation.
  • Iron Will You have advantage on saving throws against Psychic damage.

Griaca

You hail from Griaca, the land high above the world, closer to the Gods than all below. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Griacan) and one other language.
  • Skills You gain proficiency in Performance and Religion.
  • Devine You have advantage on saving throws against Radiant & Necrotic.

Meshela

You hail from Meshela, a land where ones health and welling being prevail over all else. As such you gain the below traits:

  • Languages You can speak, read, and write Common (Mesalese) and one other language.
  • Skills You gain proficiency in Stealth and Medicine.
  • Own Temple You have advantage on saving throws against being Frightened, Paralysed or Stunned.