Campaign 3 - Sam DM
Story - Technical - Sessions - Calendar - Secrets
the plane of Exilis is a realm that fits in a small space between Pandemonium and the Astral Sea. caught on the edge of the Abyssal Lake and the Pale Shore. Needles to say its a realm not many can get to and even fewer ever leave.
People don't go to Exilis on purpose, its often an accident, Normally when people get lost at sea or missing in a storm they wake up on the shore of Exilis.
You have gone out on a sea voyage that never reaches its destination. the last thing you remember is a violet storm, giant tentacles, the ship smashing against gigantic waves and the dark plunge of black cold water.
You wake up along bits of ship wreckage, on a shore of colorless sand against a starless sky illuminated by Luna light of a shattered moon. You are not alone it seems. a few others are in the same situation. But they were not part of your ship's crew, Not even familiar in clothing. Getting up and looking around you have no idea where you are. the sea before you is black like tar but gently laps at the shore. it seems as still as a mirror beyond but dose not reflect the light of the moon above. Even the air you breath feels off.
Stranded in a forgine land you must band together with a few new comrades and face unknown horrors' that this land hold. Given a glimmer of hope that your freedom lies at the other end of the land but the journey there will be more of a mental test than a physical one.
Now this campaign was a mess but i still stand by that i put in alot of effort for it. just the effort was not well directed. I have matured and learned alot since this campaign. so when i am writing up the events of this campaign some events may be changed to make more sense or for more entertainment.
Character Name
Species: SPECIES, Class: CLASS (SUBCLASS).
Joined Session 00
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Character Name
Species: SPECIES, Class: CLASS (SUBCLASS).
Joined Session 00
TEXTTEXTTEXT