Greyhawk Rebellion

Campaign 4 - Alex & Kyle DM
Story - Technical - Sessions - Calendar - Secrets

Technical & Mechanical Details

Level 12: Characters will be starting at level 12

Class: Any class avalible in the Core D&D Ruel Books & Official Supplements

Species: Any Race/Species Available in the Core D&D Rule Books or Official Supplements.

  • Note: but in world Tieflings, Dragonborn, Changelings, Aasimar, and Dialias are outlawed through out the continent but there are a few safe havens, including the Greyhawk Forest and Eroded Archipelago.

Gear & Other: You gain the following starting gear.

  • Starting equipment
    • Normal starting equipment
    • 3 Uncommon items
    • 1 Rare item
    • 1d10*250gp
    • 1 Boon
    • A 7th level retainer (A person that stays by your side and follows your command. S&F p.72-81)
    • A 3rd level artisan (A person renown for their skill in a a trade. S&F p.82-95)
    • If you have an idea or request ask Kyle, some primers below
      • Estate/Property
      • Vital Information
      • Unique Item/Feature
      • Title, Position, Reputation

You can purchase additional equipment with starting gold from below sources

Greyhawk Keep Details

You can find Stronghold details for the Greyhawk Keep here. Rebellion Stats

  • c4/start.txt
  • Last modified: 14 days ago
  • by Cinder