Greyhawk Rebellion
Campaign 4 - Alex & Kyle DM
Story - Technical - Sessions - Calendar - Secrets
Technical & Mechanical Details
Level 12: Characters will be starting at level 12
Class: Any class avalible in the Core D&D Ruel Books & Official Supplements
Species: Any Race/Species Available in the Core D&D Rule Books or Official Supplements.
- Note: but in world Tieflings, Dragonborn, Changelings, Aasimar, and Dialias are outlawed through out the continent but there are a few safe havens, including the Greyhawk Forest and Eroded Archipelago.
Gear & Other: You gain the following starting gear.
- Starting equipment
- Normal starting equipment
- 3 Uncommon items
- 1 Rare item
- 1d10*250gp
- 1 Boon
- A 7th level retainer (A person that stays by your side and follows your command. S&F p.72-81)
- A 3rd level artisan (A person renown for their skill in a a trade. S&F p.82-95)
- If you have an idea or request ask Kyle, some primers below
- Estate/Property
- Vital Information
- Unique Item/Feature
- Title, Position, Reputation
You can purchase additional equipment with starting gold from below sources
Greyhawk Keep Details
You can find Stronghold details for the Greyhawk Keep here. Rebellion Stats


















