Feats
Martial Adept: | Species |
Eldritch Adept: | Background |
Feat: | LV4 Fighter |
Feat: | LV6 Fighter |
Feat: | LV8 Fighter |
Feat: | LV4 Rogue |
Vision
Common Sight:1) | Yes |
Passive Perception: | 00 |
Dark Vision: | 00ft |
True Sight: | 0ft |
Tremor Sense: | 0ft |
Blind Sight: | 0ft |
Platinum | Gold | Silver | Copper |
0 | 0 | 0 | 0 |
Occupation | Occupation |
Income | Lifestyle |
+0 GpD | -0GpD |
GpD = Gold per Day
Location | Item | Stats |
Head | Glasses | Simple Reading Glasses, Slightly Tinted |
Amulet | | |
Cloak | Military Grade Cloak | An Item from Stem's Time in Blinding Spear and the War, It still has the Blinding Spear Symbol |
Clothes | Enchanted Military Uniform | Standard issue for Blinding Spear, Has been enchanted with Strong magic to provide more protection, but is no substitute for proper armour.
AC +1 |
Armour | Fine Studded Leather | Masterly Crafted Armour, Costs quite a bit more than its regular counterpart for some extra protection
Base AC = 13 |
Arms/Hands | | |
Ring/s | | |
Belt | Travel Belt | A simple Belt, Coin Pouch and a small travel Bag hand from it |
Boots | Military Boots | High Quality boots for Military personal |
Weapon | Pact Dagger | |
Shield/Ammo/Offhand | Dagger | |
Sub-Weapon | | |
Carrying Capacity
Formular =
Total Capacity | Current Load | Equiped Load |
000ibs | 000Ibs | 000Ibs |
Consumables & Useful Items
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Attack | Hit | Damage |
Weapon Attack | +00 | 1d6+0 |
Unarmed Attack | +00 | 1d4+0 |
Core Saves | | |
STR +0 | DEX +0 | CON +0 |
INT +0 | WIS +0 | CHA +0 |
Skill Saves | |
Acrobatics | +0 |
Medicine | +0 |
Animal Handling | +0 |
Nature | +0 |
Arcana | +0 |
Perception | +0 |
Athletics | +0 |
Performance | +0 |
Deception | +0 |
Persuasion | +0 |
History | +0 |
Religion | +0 |
Insight | +0 |
Sleight of Hand | +0 |
Intimidation | +0 |
Stealth | +0 |
Investigation | +0 |
Survival | +0 |
Active Ability | Description | Action | Usage/Recovery | Source |
Spell Casting | Various
Stem's Spell List | Various | Spell Slots | Various |
Tempestuous Magic | Movement
Cast Lv1+ Spell; Fly 10ft, No Opportunity Attacks | Bonus Action | Any Time | Lv1 Sorcerer |
Meta Magic | Spells
Quickened Spell
Distant Spell
| Sorcery Points | Points Pool | Lv3 Sorcerer |
Magical Guidance | Ability Check
Re-Roll a Failed Ability Check, 1 Sorcery Point | Sorcery Points | Points Pool | Lv5 Sorcerer |
Storm Guide (Rain) | Environment
Stop Rain in 20ft Radius
End effect Bonus Action | Action | Any Time | Lv6 Sorcerer |
Storm Guide (Wind) | Environment
Change wind direction in 100ft Radius
| Bonus Action | Any Time | Lv6 Sorcerer |
Name | Stat
description goes here | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat
description goes here | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat
description goes here | Action/Bonus/Reaction | 1 per rest | Racial |
Lore
The memories of his family and the war always weighed heavy on his mind, after learning of this special magic mark he committed to studying its design, determined to turn these nightmares into some sort of benefit. designed as an inky scare with dribbles of ink running down his back.
A handy place for you to write notes as if your character was writing.
For Reference or Lore fill it how you want.