Feats
Martial Adept: | Species |
---|---|
Eldritch Adept: | Background |
Feat: | LV4 Fighter |
Feat: | LV6 Fighter |
Feat: | LV8 Fighter |
Feat: | LV4 Rogue |
Vision
Common Sight:1) | Yes |
---|---|
Passive Perception: | 00 |
Dark Vision: | 00ft |
True Sight: | 0ft |
Tremor Sense: | 0ft |
Blind Sight: | 0ft |
Attunment
Slot 1: | Mark of Elemental Chaos |
---|---|
Slot 2: | Mark of All-Round Boons |
Slot 3: | Mark of Fertility |
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 0 | 0 | 0 |
Occupation | Occupation |
---|---|
Income | Lifestyle |
+0 GpD | -0GpD |
Other Expences/Income |
---|
GpD = Gold per Day
Location | Item | Stats |
---|---|---|
Head | Glasses | Simple Reading Glasses, Slightly Tinted |
Amulet | ||
Cloak | Military Grade Cloak | An Item from Stem's Time in Blinding Spear and the War, It still has the Blinding Spear Symbol |
Clothes | Enchanted Military Uniform | Standard issue for Blinding Spear, Has been enchanted with Strong magic to provide more protection, but is no substitute for proper armour. AC +1 |
Armour | Fine Studded Leather | Masterly Crafted Armour, Costs quite a bit more than its regular counterpart for some extra protection Base AC = 13 |
Arms/Hands | ||
Ring/s | ||
Belt | Travel Belt | A simple Belt, Coin Pouch and a small travel Bag hand from it |
Boots | Military Boots | High Quality boots for Military personal |
Weapon | Pact Dagger | |
Shield/Ammo/Offhand | Dagger | |
Sub-Weapon |
Carrying Capacity Formular =
Total Capacity | Current Load | Equiped Load |
---|---|---|
000ibs | 000Ibs | 000Ibs |
Consumables & Useful Items
Item Name | Details |
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Special Items
Name | Detail |
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Misc / Junk Items
Item | Detail |
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Attack | Hit | Damage |
---|---|---|
Weapon Attack | +00 | 1d6+0 |
Unarmed Attack | +00 | 1d4+0 |
Core Saves | ||
---|---|---|
STR +0 | DEX +0 | CON +0 |
INT +0 | WIS +0 | CHA +0 |
Skill Saves | |
---|---|
Acrobatics | +0 |
Medicine | +0 |
Animal Handling | +0 |
Nature | +0 |
Arcana | +0 |
Perception | +0 |
Athletics | +0 |
Performance | +0 |
Deception | +0 |
Persuasion | +0 |
History | +0 |
Religion | +0 |
Insight | +0 |
Sleight of Hand | +0 |
Intimidation | +0 |
Stealth | +0 |
Investigation | +0 |
Survival | +0 |
Passive Ability | Stat | Source |
---|---|---|
Wind Speaker | Language | Lv1 Sorcerer |
Heart of the Storm | Damage | Lv6 Sorcerer |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Ability Name | Stat | Source |
Active Ability | Description | Action | Usage/Recovery | Source |
---|---|---|---|---|
Spell Casting | Various | Various | Spell Slots | Various |
Tempestuous Magic | Movement | Bonus Action | Any Time | Lv1 Sorcerer |
Meta Magic | Spells | Sorcery Points | Points Pool | Lv3 Sorcerer |
Magical Guidance | Ability Check | Sorcery Points | Points Pool | Lv5 Sorcerer |
Storm Guide (Rain) | Environment | Action | Any Time | Lv6 Sorcerer |
Storm Guide (Wind) | Environment | Bonus Action | Any Time | Lv6 Sorcerer |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Name | Stat | Action/Bonus/Reaction | 1 per rest | Racial |
Lore
The memories of his family and the war always weighed heavy on his mind, after learning of this special magic mark he committed to studying its design, determined to turn these nightmares into some sort of benefit. designed as an inky scare with dribbles of ink running down his back.
A handy place for you to write notes as if your character was writing.
For Reference or Lore fill it how you want.