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Classes Culture
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Description
Classes for Draw Steel can be found Here
Common Classes
Apothecary
| Read More | |
|---|---|
| Source: | Guide to Drakenhime (3rd Party) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Artificer
Artificers are magic users who blend the powers of the arcane weave with other sources of power such as the Giant's Runic power and mechanical technology to create something referred to as Ares-Mechanicus in Felwind. Channelling arcae power through the use of tools and mechanics in a similar way how ancient civilisations did. This type of power has recently been rediscovered in Felwind but most think its a brand new way of weaving the arcane.
Barbarian
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|---|---|
| Source: | Player's Handbook (Core) |
| Subclass: | - |
Barbarians are warriors of tradition, channelling an primal crucible power to enhances themselves and their skills. This primal power holds its origins in the realm of Arborea and the Titans that roam its lands though much of that history happened when words had yet to be written. Today Barbarians are acknowledged for their strength and often hired as bodyguards or mercenaries. Barbarians can receive their primal power from a variety of sources but the progenitor will always be Arborea.
Bard
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|---|---|
| Source: | Player's Handbook (Core) |
| Subclasses: | - |
The King/Queen of supportive roles and non-combat encounters. Bards weave their magic through the power of music. Instruments, beats and even their own voice become tools of magic and wonder in their hands. Becoming a Bard demands some high levels of charisma and showmanship as its not only an adventuring role but an entertainment role. Bards are more common found entertaining the drunkards at a tavern or busking on busy streets than joining a party to save the world. But Bards must earn the stories they sing somehow and what better way than first hand experience.
Beast Heart
| Read More | |
|---|---|
| Source: | MCDM's Beastheart (3rd Party, MCDM) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Blood Hunter
| Read More | |
|---|---|
| Source: | Matt Mercer (Unofficial, Add-On) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Cleric
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|---|---|
| Source: | Player's Handbook (Core) |
| Subclasses: | - |
No closer do many mortals get to the Pantheon than being in the presence of one of its Clerics. In most corners of Felwind and realms beyond, Clerics are seen as representatives of the Domain and/or Gods they follow. It holds a high level or responsibility and respect but can also bring pregidous. Many naively think Clerics as a supporting role as an adventurer but they can deal out as much punishment as they can salvation. Clerics are always I high demand for a quest but their beliefs and duties can sometimes hold them back or restrict their choices for fear of reprimand. such is the cost paid to receive power from a higher being.
Dragon (Class)
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|---|---|
| Source: | Battlezoo Ancestries, Dragons (3rd Party) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Druid
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Fighter
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | Common |
| Physical: | Martial Weapons |
| Magic: | Limited to some Sub-Classes |
| Skills: | Combat Orientated |
| Traits: | Highly Versatile Physical Combat Class |
Illrigger
| Read More | |
|---|---|
| Source: | MCDM's Illrigger (3rd Party, MCDM) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Monk
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | Uncommon |
| Physical: | Unarmed Combat |
| Arcane: | Unique Resource, Ki |
| Skills: | Combat & Utility |
Mystic
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|---|---|
| Source: | Unearthed Arcana (Unofficial, UA) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Paladin
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Ranger
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Rogue
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Sorcerer
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | Rare |
| Physical: | Limited Weapons |
| Magic: | Charisma Spell-caster |
| Skills: | Combat Orientated, Some Utility |
| Traits: | Meta Magic, Variety of Sub-classes |
Talent
| Read More | |
|---|---|
| Source: | MCDM's The Talent (3rd Party, MCDM) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Warlock
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | - |
| Physical: | - |
| Arcane: | - |
| Skills: | - |
Wizard
| Read More | |
|---|---|
| Source: | Player's Handbook (Core) |
| Population: | Un-Common |
| Physical: | Minimal Weapons |
| Magic: | Intelligence Spell-Caster |
| Skills: | Fully Modular |
| Traits: | Strongest Spellcaster on Paper |


















