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Wand, Uncommon, Requires Attunement
This wand has 7 charges. While holding it, you can use an action to expend 1 or more of its charges to cast the Snilloc's snowball swarm (XGtE) spell (DC 15) from it. For 1 charge, you cast the 2nd-level version of the spell. You can increase the spell slot level by one for each additional charge you expend.
The wand regains 1d6+1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into a flurry of snowflakes and is destroyed.

LEVEL 2nd
CASTING TIME 1 Action
RANGE/AREA 90 ft (5 ft )
COMPONENTS V, S, M
DURATION Instantaneous
SCHOOL Evocation
ATTACK/SAVE DEX Save
DAMAGE/EFFECT Cold

A flurry of magic snowballs erupts from a point you choose within range. Each creature in a 5-foot-radius sphere centered on that point must make a Dexterity saving throw. A creature takes 3d6 cold damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

* - (a piece of ice or a small white rock chip)


Lore

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