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Drow City of Ridorana
Overview
The city of Ridorana is the largest Drow city in the Underdark and possibly the largest settlement in the Underdark entirely. Stepping past the massive stone walls things almost seem as normal as they are above ground. Markets, Shops, taverns and other services are plenty around, the main differences are the lighting is artificial and the main demographic are the Drow people.
If you had seen the city around and before the Year 8500~ the things would have looked a lot different. The Drow people and culture has come far in the few thousand years since the War and only recently in the last millennium have things really began to turn for the better.
What is the town like? happy Sad, is it specialised in a certain craft? is it filled with a particular species?
Government & Leadership
Ridorana like the other Drow cities is ruled by a pair of Lady Drow who are called 'Empress', specifically single. as though there are two (2) they are considered one (1) for neither has any more power than the other.
Who is running this town? Nobles, elects, military and how do they run this town? is their a higher power they refer too?
Defence & Crime
Who or what is protecting this town? big walls? strong soldiers? a lone hero?
Geography
Is the town in a desert? in an ocean? are the buildsns made of stone? wood, crystal, trees
Locations of Note
Is the town big enough to have districs? if so what are they
Shops & Organizations
Shops, Features, Guilds, NPC homes, Player homes ETC The town square, an old tomb, vast vineyards, pristine beach, etc.
Tavern
Almost guaranteed in every settlement no mater its size. In smaller areas may also double up as an Inn for the rare traveller/visitor.
Inn
Highly likely for settlements on well travelled roads. In smaller areas the In is usually party of a tavern. In larger towns and cities there is guaranteed to be one or multiple Inns available with varying levels of quality. Some may offer a bath house. some offer in house cleaning of cloths and equipment.
General Store
Highly likely for settlements of all kinds. normally the supplier to the town as well as visitors. Stock may vary on the size of the settlement and its location in the world.
Blacksmith
Common for settlements to have at least one smith depending on their size. Smaller more isolated settlements may be lacking a blacksmith while anything of a 'town' (1000 to 10,000) or bigger is almost guaranteed to have one.
All smiths are able to carry out basic repairs and forge basic equipment but for more advanced services such as refinement, enchanting or upgrades or special materials you may need to check with the towns smith if they are capable of more advanced work.
Temple
Type
Owner
Desciption
| Item | Price |
|---|---|
| Something | 1gp |
