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Gorescale's Mechanics & Stats D&D 5th
Feats
| Background: | - |
|---|---|
| LV4: | - |
| Lv6: | (Fighter) |
| LV8: | - |
| LV10: | (Rouge) |
| LV12: | - |
| LV16: | - |
| Lv19: | (Epic Boon) |
Invocations/ Infusions
| Feat: | - |
|---|---|
| LV0 : | - |
| LV0 : | - |
| LV0 : | - |
| LV0 : | - |
| LV0 : | - |
Vision
| Common Sight:1) | Yes |
|---|---|
| Passive Perception: | 00 |
| Dark Vision: | 0ft |
| True Sight: | 0ft |
| Tremor Sense: | 0ft |
| Blind Sight: | 0ft |
Gorescale's Inventory
Attunment
| Slot 1: | |
|---|---|
| Slot 2: | |
| Slot 3: |
Movement
| Walking | 00ft |
| Swimming | 00ft |
| Climbing | 00ft |
| Flying | 00ft |
Currency
| Platinum | Gold | Silver | Copper |
|---|---|---|---|
| 0 | 0 | 0 | 0 |
| Occupation | Occupation |
|---|---|
| Income | Lifestyle |
| +0 GpD | -0GpD |
| Other Expenses/Income |
|---|
GpD = Gold per Day
Equipment
| Location | Item | Stats |
|---|---|---|
| Head | - | |
| Amulet | - | |
| Cloak | - | |
| Clothes | - | |
| Armour | - | |
| Arms/Hands | - | |
| Ring/s | - | |
| Belt | - | |
| Boots | - | |
| Weapon | - | |
| Shield/Ammo/Offhand | - | |
| Sub-Weapon | - | |
| Quick Access | - | |
| Quick Access | - | |
| Quick Access | - |
Consumables
Carrying Capacity
Strength x 15 = Carrying Capacity
Strength x 30 = Lift,Push,Pull Capacity
| Carry Capacity | Lift, Push, Pull Capacity | Equipped Load |
|---|---|---|
| 000ibs | 000Ibs | 000Ibs |
Consumables & Useful Items
| Item Name | Details |
|---|---|
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - |
Special Items
| Name | Detail |
|---|---|
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - |
Misc / Junk Items
| Item | Detail |
|---|---|
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - | |
| - |
Gorescale's Species
Species Name:
description
Physical Appearance
- Ability Score:
- Lifespan:
- Alignment:
- Size:
- Speed:
- Languages:
- Species trait 1
- Species trait 2
- Species Trait 3
- Species Trait 4
- Species Trait 5
Species Feats
Text
Text
| Stats | ||||||
|---|---|---|---|---|---|---|
| Options: | Standard Array | |||||
| Source | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
| Base Points:(Base 00) | - | - | - | - | - | - |
| Racial Bonus: | - | - | - | - | - | - |
| Background Bonus: | - | - | - | - | - | - |
| Other Bonus: | - | - | - | - | - | - |
| Total Points: | 00(+0) | 00(+0) | 00(+0) | 00(+0) | 00(+0) | 00(+0) |
| Acrobatics (Dex) | +0 | Medicine (Wis) | +0 |
| Animal Handling (Wis) | +0 | Nature (Int) | +0 |
| Arcana (Int) | +0 | Perception (Wis) | +0 |
| Athletics (Str) | +0 | Performance (Cha) | +0 |
| Deception (Cha) | +0 | Persuasion (Cha) | +0 |
| History (Int) | +0 | Religion (Int) | +0 |
| Insight (Wis) | +0 | Sleight of Hand (Dex) | +0 |
| Intimidation (Cha) | +0 | Stealth (Dex) | +0 |
| Investigation (Int) | +0 | Survival (Wis) | +0 |
Bold Stat = Proficiency in Skill
Gorescale's Class
Barbarian Introduction
Lore introduction.
- Hit dice:
- 1 D12 per CLASS Level
- Saving Throw Proficiencies:
- Strength
- Constitution
- Skill Proficiencies:
- (Choose 2) Animal Handling, Athletics, Intimidation, Nature, Perception, or Survival
- TEXT
- TEXT
- Equipment Proficiencies:
- Simple & Martial Weapons
- Light & Medium Armour
- Shields
Starting equipment: 85 Gold
Background: Feature & Details
Short Description of Background
Origin Feat: FEAT
Ability Score Bonus (D&D 2024 Background)
- +1 STAT
Skill Proficiencies
- Skill
Languages And Tool Proficiency
- Language
- Tool
Barbarian Levels
1st Level CLASS
Rage [?]
You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action if you aren't wearing Heavy armor.
You can enter your Rage the number of times shown for your Barbarian level in the Rages column of the Barbarian Features table. You regain one expended use when you finish a Short Rest, and you regain all expended uses when you finish a Long Rest.
While active, your Rage follows the rules below;
- Damage Resistance: You have Resistance to Bludgeoning, Piercing, and Slashing damage.
- Rage Damage: When you make an attack using Strength, with either a weapon or an Unarmed Strike and deal damage to the target, you gain a bonus to the damage that increases as you gain levels as a Barbarian, as shown in the Rage Damage column of the Barbarian Features table.
- Strength Advantage: You have Advantage on Strength checks and Strength saving throws.
- No Concentration or Spells: You can't maintain Concentration, and you can't cast spells.
Duration: The Rage lasts until the end of your next turn, and it ends early if you don Heavy armor or have the Incapacitated condition. If your Rage is still active on your next turn, you can extend the Rage for another round by doing one of the following:
- Make an attack roll against an enemy.
- Force an enemy to make a saving throw.
- Take a Bonus Action to extend your Rage.
Each time the Rage is extended, it lasts until the end of your next turn. You can maintain a Rage for up to 10 minutes.
Unarmored Defense [?]
While you aren't wearing any armor, your base Armor Class equals 10 plus your Dexterity and Constitution modifiers. You can use a Shield and still gain this benefit.
Weapon Mastery [?]
Your training with weapons allows you to use the mastery properties of two kinds of Simple or Martial Melee weapons of your choice, such as Greataxes and Handaxes.
Whenever you finish a Long Rest, you can practice weapon drills and change one of those weapon choices.
When you reach certain Barbarian levels, you gain the ability to use the mastery properties of more kinds of weapons, as shown in the Weapon Mastery column of the Barbarian Features table.
| Barbarian Table Details | |||
|---|---|---|---|
| Level | Rages | Rage Dmg | Mastery |
| lv 1 | 2 | +2 | 2 |
| lv 3 | 3 | +2 | 2 |
| lv 4 | 3 | +2 | 3 |
| lv 6 | 4 | +2 | 3 |
| lv 9 | 4 | +3 | 3 |
| lv 10 | 4 | +3 | 4 |
| lv 12 | 5 | +3 | 4 |
| lv 16 | 5 | +4 | 4 |
| lv 17 | 6 | +4 | 4 |
Spellcasting Rules & Details
Type of Spell List you can access
Spell Slot Recovery
| Spell | Slots | ||||
|---|---|---|---|---|---|
| 1st | 0/0 | 2nd | 0/0 | 3rd | 0/0 |
| 4th | 0/0 | 5th | 0/0 | 6th | 0/0 |
| 7th | 0/0 | 8th | 0/0 | 9th | 0/0 |
| Total Cantrips | 0 | ||||
| Total Spells | 0 | ||||
Spell Preparation
Spellcasting Scores, DC, Bonus
Ritual Casting
Spellcasting Focus
Spell List
| Cantrip | Level 1 | Level 2 | Level 3 | Level 4 |
|---|---|---|---|---|
| - | - | - | - | - |
| - | - | - | - | - |
| - | - | - | - | - |
| - | - | - | - | - |
| - | - | - | - | - |
| Level 5 | Level 6 | Level 7 | Level 8 | Level 9 |
| - | - | - | - | - |
| - | - | - | - | - |
| - | - | - | - | - |
| - | - | - | - | - |
| - | - | - | - | - |
Bold = Prepared Spell
