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Blademaster Maru Yin
Fighter Introduction
Hit Points *Hit Dice: 1d10 per fighter level *Hit Points at 1st Level: 10 + your Constitution modifier *Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per fighter level after 1st
Proficiencies
- Armor: All armor, shields
- Weapons: Simple weapons, martial weapons
- Tools: None
- Saving Throws: Dexterity, Constitution
- Skills: Choose two skills from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival
Equipment
- (a) chain mail or (b) leather, longbow, and 20 arrows
- (a) a martial weapon and a shield or (b) two martial weapons
- (a) a light crossbow and 20 bolts or (b) two handaxes
- (a) a dungeoneer's pack or (b) an explorer's pack
Level 1 Class
Level 2 Class
Level 3 Class
Level 4 Class
Feat or Ability score
Level 5 Class
Level 6 Class
Level 7 Class
Level 8 Class
Ability Score or Feat
Level 9 Class
Level 10 Class
Level 11 Class
Level 12 Class
Ability Score or Feat
Level 13 Class
Level 14 Class
Level 15 Class
Level 16 Class
Ability Score or Feat