This is an old revision of the document!
Ravi's Inventory & Stats
Feats
Feat: | Background |
---|---|
Hunter Lv4: | Mobile |
Hunter LV8: | Observant |
Hunter LV12: | - |
Ranger LV4: | - |
Vision
Passive Perception: | 25 |
---|---|
Dark Vision: | 60ft |
True Sight: | - |
Tremor Sense: | - |
Blind Sight: | 10ft |
Attunment
Slot 1: | Scarf of Protection |
---|---|
Slot 2: | Tattoo of Ogre Strength |
Slot 3: | Hunter's Mark of Protection |
Movement
Walking | 60ft |
Swimming | 00ft |
Climbing | 00ft |
Flying | 00ft |
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 124 | 6 | 172 |
Occupation | Qualified Worker (Slayer, Retail) |
---|---|
Income | Lifestyle |
+3 GpD | -2GpD |
Other Expences/Income |
---|
Medicine for monster venom |
Remington Injury Care |
Monster Bounty |
Monster Loot Spoils |
Retail Commission |
GpD = Gold per Day
Ravi's Equipment
Location | Item | Stats |
---|---|---|
Head | - | |
Amulet | Narkul's Seal of Obedience | Leashes Ravi to Narkul |
Cloak | Yellow Scarf of Protection | AC +2 & Saves +2 |
Clothes | Common Clothes | |
Armour | - | |
Arms/Hands | - | |
Ring/s | - | |
Belt | Hunter's Belt | |
Boots | - | |
Weapon | Blood Burial | 1d10 +2 Slashing Slayer of Giants |
Shield/Ammo/Offhand | Blood Burial | Two Handed |
Sub-Weapon | Nil | |
Back Tattoo | Hunter's Mark of Protection | Stats |
Arm Tatoos | Tattoo of Oger Strenght | Strength score =19 |
Consumabels
Carrying Capacity
STR (19) x 15 = Carry Capacity
STR (19) x 30 = Lift, Push, Pull Capacity
Carry Capacity | Lift, Push, Pull Capacity | Equipped Load |
---|---|---|
285Ibs / 129Kg | 570Ibs / 258Kg | 000Ibs |
Consumables & Useful Items
Item Name | Details |
---|---|
Light Crossbow | |
Small Chest | |
Tinder Box | |
Flask of Holy Water | |
Wooden Steak | 3 |
Torch | 3 |
Rope | 50ft |
Rations | 10 |
- | |
- |
Special Items
Name | Detail |
---|---|
Crowbar | |
Small Hammer | |
Hunter Trinket | |
Silver Mirror | |
Bedroll | |
Water skin | |
Delta's Notebook | |
- | |
- | |
- |
Misc / Junk Items
Item | Detail |
---|---|
Animal Bones | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Ravi's Quick Ability Reference
Attack | Hit | Damage |
---|---|---|
Blood Burial | +10 | 1d10+6 |
Blood Burial + Rite | +10 | (1d10+6)+1d8 |
Blood Burial + Rite + Rage | +10 | (1d10+8)+1d8 |
Blood Burial + Rite + Rage + Lycan | +10 | (1d10+10)+1d8 |
Unarmed | +10 | 1d8+4 |
Unarmed + Rite | +10 | (1d8+4)+1d8 |
Unarmed + Rite + Lycan | +10 | (1d8+8)+1d8 |
Unarmed + Rite + Lycan + Rage | +10 | (1d8+10)+1d8 |
Core | Saves | ||||
---|---|---|---|---|---|
STR | +0 | DEX | +0 | CON | +0 |
INT | +0 | WIS | +0 | CHA | +0 |
Spell | Slots | ||||
1st | 0 | 2nd | 2 | 3rd | 0 |
4th | 0 | 5th | 0 | 6th | 0 |
7th | 0 | 8th | 0 | 9th | 0 |
Skill Saves | |
---|---|
Acrobatics | +4 |
Medicine | +10 |
Animal Handling | +4 |
Nature | +2 |
Arcana | +8 |
Perception | +15 ADV |
Athletics | +10 |
Performance | -2 |
Deception | -2 |
Persuasion | -2 |
History | +2 |
Religion | +2 |
Insight | +10 |
Sleight of Hand | +4 |
Intimidation | -2 |
Stealth | +4 |
Investigation | +13 |
Survival | +10 |
Passive Ability | Stat | Source |
---|---|---|
Keen Senses | Perception | Racial |
Natural Tracker | Survival | Racial |
Swift Stride | Movement +5ft | Racial |
FS: Blind Fighting | Vision | Lv2 Hunter |
Hightened Sences | Perception | Lv3 Hunter |
Feat:Mobile | Movement | Lv4 Hunter |
Extra Attack | Attack | Lv5 Hunter |
Stalker's Prowess | Movement | Lv7 Hunter |
Feat: Observant | Skill Bonus | LV8 Hunter |
Hardened Soul | Saves | Lv9 Hunter |
Dark Augmentation | Movement + Save Throws | LV10 Hunter |
Feat: Fighter Initiate | Unarmed Attack | LV12 Hunter |
Unarmored Defense | AC | LV1 Barbarian |
Danger Sense | DEX Save | LV2 Barbarian |
Natural Explorer | Various | LV1 Ranger |
FS: Great Weapon Master | 00 | Lv2 Ranger |
Primeval Awareness | Vision | Lv3 Hunter |
Active Ability | Description | Action | Usage/Recovery | Source |
---|---|---|---|---|
Shifting | Character Buff | Bonus Action | Uses = Proficiency Bonus | Racial |
Crimson Rite | Weapon Buff | Bonus Action | 1 Active | Lv 2 Hunter |
Blood Maledict | Blood Based Cantrips | Various | 3 Per Day | Lv 1 Hunter |
Bane Mark | Rite on Hit Effects | No Action | 1 per Long rest | Lv 6 Hunter |
Lycan Transform | Transformation | Action/Bonus/Reaction | 1 per Day | Lv 3 Hunter |
Name | Short description | Action/Bonus/Reaction | 2 per Day | Lv 00 Class |
Name | Short description | Action/Bonus/Reaction | 2 per Day | Lv 00 Class |
Name | Short description | Action/Bonus/Reaction | 2 per Day | Lv 00 Class |
Rage | Character Buff | Bonus Action | 2 per Long Rest | Lv 1 Barbarian |
Wild Shape | Transformation | Bonus Action | 2 per Day | Lv 1 Druid |
Vicar Transformation Stats
Lycan Weapon Attacks
Unarmed: | Background |
---|---|
Blood Burial: | Mobile |
Hunter LV8: | Observant |
- Wearwolf
- Armor Class: 19 (natural armor)
- Hit Points:
- Speed:
- 70ft
- Damage Resistance: Bludgeoning, Piercing, Slashing, Psychic, Necrotic
- Damage Weakness: Radiant, Silvered
- Condition Immunities:
- Senses: 20ft Blind Sense, 120ft Darkvision
STR | DEX | CON | INT | WIS | CHA |
19 (+4) | 17 (+3) | 18 (+4) | 14 (+1) | 18 (+4) | 7 (-2) |
Barbarian's Rage Bonuses
Damage Resistance: | Bludgeoning, Piercing, Slashing |
---|---|
Strength: | Advantage on Checks & Saves |
Bonus Damage: | +2 Damage to Strength based Attacks |
Background Details
Skill Proficiencies: Arcana and Medicine
Languages: Abyssal, Draconic
Equipment: A set of traveler's clothes, a book containing information about your former marks, and a belt pouch containing 10gp
Feature: Carving Master
Long have you immersed yourself in the meticulous study of the vile humors extracted from monsters of every stripe, and in so doing, have learned both how to carefully preserve and transport the quantities you obtain, and how to peddle your wares to the most interested and higher-paying clientele. You can readily recall the names and types of poisons and admixtures that can be created from the varieties of monster you hunt, and what quantities of given fluids and powders are needed to create such items.
You know how to get the most out of your prey and know what parts you can sell for money and how to collect them (meat, pelts, antlers, heads, claws, teeth, venom, special components, and so on), as well as who would most interested in buying them, allowing you to sell them for twice their normal value. You also know how to harvest and preserve any of these parts from a creatures corpse that hasnt spoiled too baddly.
Great Singora, Remington
Great Singora, Remington
- Giant Eagle
- Armor Class: 16 (natural armor)
- Hit Points: 10 + five times your level
- Speed:
- 15ft , fly 80ft
STR | DEX | CON | INT | WIS | CHA |
10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
- Damage Immunities: Nil
- Condition Immunities: Nil
- Senses: 1 mile ease of sight, passive Perception 20
- Languages: understands the languages you speak,
- Proficiency Bonus: equals your bonus
- Advantage on Wisdom Checks that rely on sight
Actions
- Claw. Weapon Attack:
3+PB to Hit, 1d10+5 Damage.
Personal Notes
On my way home from corvania…i kid you not i saw an entier part of the eart rise up from the ground. I had to go check it out.
Turns out i gatecrashed some undead's reserection and the adventuring party that had been attempting to prevent it.
The undead was slain, wasnt much of a fight if i am totally honest, i hung the body in the traditional hunters mark to prevent tarnation of the land, i bit of a supersticious thing but i belive it works.
Hand cut off, host dies, far realm portal open.
9 swords of grey hawk.
Everybody goes missing in the marsh.
Giant serpent in the marsh, Confirmed to be basilisk.
Baskilisks like to hunt dusk and dawn. at disadvantage when in the dark.
Stone gaze can be used against them with mirrors.
Drindri is old friend of Narkul but Narkul hasent been around for thousands of years.
ear and the eye are in dragon hold looking for a sword.
4 days by wing, very remote hut, needs a map.
Litch has a 1-10 day respawn.
Young king named Dathoths
Halder, long white hair, member of the manor.
Lizard folk
Dragonborn; Head of security
Teenage half elf
Redkil:
Very religious town
had a civial war
Many demons took refuge
Notice board bunties
Troll head, 75 Gold per troll
east of the city
3-10 trolls
always a constant problem
Half elven women harvering tiflings
alera.
40 years old
Wet district last known location
Evidence of known locations
a weeklong search
green dragon born
female
escape capture but took wounds.
fled west
2 nights ago , held for three days
Knights of Palace
Blue tifling Azker
Silver DRagon born Johime
Contact name: Male human, Kenway in the dray distict, basking stone.
Trolls
Large
Packs of 2-3
Reginitive ability
THE GOLDEN CAVERNS
Giant Vault door.