Back Tattoo | Hunter's Mark of Protection | AC+3 / Saves +3
A simple yet striking mark design by the very first Blood Hunters, It was a common mark held by most Hunters and offered them extra protection against the horrors they hunt. Equivalent to a Greater mark of Protection, Often found on the torso or back of a hunter but also along their right leg and even face. |
^ Arm Tatoos | Tattoo of Oger Strenght | Strength score =19 |
====Consumabels====
Carrying Capacity
STR (19) x 15 = Carry Capacity
STR (19) x 30 = Lift, Push, Pull Capacity
^ Carry Capacity ^ Lift, Push, Pull Capacity ^ Equipped Load ^
| 285Ibs / 129Kg | 570Ibs / 258Kg | 000Ibs |
Consumables & Useful Items
Item Name | Details | |
Light Crossbow | | |
Small Chest | | |
Tinder Box | | |
Flask of Holy Water | | |
Wooden Steak | 3 | |
Torch | 3 | |
Rope | 50ft | |
Rations | 10 | |
- | | |
- | | |
Name | Detail | |
Crowbar | | |
Small Hammer | | |
Hunter Trinket | | |
Silver Mirror | | |
Bedroll | | |
Water skin | | |
Delta's Notebook | | |
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- | | |
- | | |
Item | Detail | |
Animal Bones | | |
- | | |
- | | |
- | | |
- | | |
- | | |
- | | |
- | | |
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=====Ravi's Quick Ability Reference====
Attack | Hit | Damage |
Blood Burial | +10 | 1d10+6 |
Blood Burial + Rite | +10 | (1d10+6)+1d8 |
Blood Burial + Rite + Rage | +10 | (1d10+8)+1d8 |
Blood Burial + Rite + Rage + Lycan | +10 | (1d10+10)+1d8 |
Unarmed | +10 | 1d8+4 |
Unarmed + Rite | +10 | (1d8+4)+1d8 |
Unarmed + Rite + Lycan | +10 | (1d8+8)+1d8 |
Unarmed + Rite + Lycan + Rage | +10 | (1d8+10)+1d8 |
| | Core | Saves | | |
STR | +0 | DEX | +0 | CON | +0 |
INT | +0 | WIS | +0 | CHA | +0 |
| | Spell | Slots | | |
1st | 4 | 2nd | 2 | 3rd | - |
4th | - | 5th | - | 6th | - |
7th | - | 8th | - | 9th | - |
Skill Saves | | |
Acrobatics | +4 | |
Medicine | +10 | |
Animal Handling | +4 | |
Nature | +2 | |
Arcana | +8 | |
Perception | +15 ADV | |
Athletics | +10 | |
Performance | -2 | |
Deception | -2 | |
Persuasion | -2 | |
History | +2 | |
Religion | +2 | |
Insight | +10 | |
Sleight of Hand | +4 | |
Intimidation | -2 | |
Stealth | +4 | |
Investigation | +13 | |
Survival | +10 | |
Active Ability | Description | Action | Usage/Recovery | Source |
Shifting | Character Buff
Gain Temporary HP (Lvl+CON)
Gain Advantage on WIS Checks | Bonus Action | Uses = Proficiency Bonus | Racial |
Crimson Rite | Weapon Buff
Roll a Hemo Die; Take damage equal to the roll
Buff weapon with a primal or Esoteric Rite
Damage = +1d8 Rite | Bonus Action | 1 Active | Lv 2 Hunter |
Blood Maledict | Blood Based Cantrips
See spells for more information | Various | 3 Per Day | Lv 1 Hunter |
Bane Mark | Rite on Hit Effects
Once a creature has been Branded apply the following effects
-You always know its direction
-When it deals damage to you, Deal psy DMG = WIS mod back
-Classified as Spell, LV = Half Hunter Level | No Action | 1 per Long rest | Lv 6 Hunter |
Lycan Transform | Transformation
-ADV on STR Checks
- +1 to Hit
- +1 to AC
-Resistance to Bludgeoning, Piercing & Slashing
| Action/Bonus/Reaction | 1 per Day | Lv 3 Hunter |
Name | Short description
Longer description if needed | Action/Bonus/Reaction | 2 per Day | Lv 00 Class |
Name | Short description
Longer description if needed | Action/Bonus/Reaction | 2 per Day | Lv 00 Class |
Name | Short description
Longer description if needed | Action/Bonus/Reaction | 2 per Day | Lv 00 Class |
Rage | Character Buff
Gain the Following benefits
-Resistance to Bludgeoning, Piercing & Slashing
-Advantage on STR skills/Saves
- +2 to STR attacks
-Cannot Concentrate on Spells | Bonus Action | 2 per Long Rest | Lv 1 Barbarian |
Wild Shape | Transformation
Wild Shape: 2 Hours Limit: CR 1 Creature
Consume Spell slot: Regen 1d8 HP | Bonus Action | 2 per Day | Lv 1 Druid |
Vicar Transformation Stats
Lycan Weapon Attacks
Unarmed: | Background | |
Blood Burial: | Mobile | |
Hunter LV8: | Observant | |
STR | DEX | CON | INT | WIS | CHA |
19 (+4) | 17 (+3) | 18 (+4) | 14 (+1) | 18 (+4) | 7 (-2) |
Barbarian's Rage Bonuses
Damage Resistance: | Bludgeoning, Piercing, Slashing | |
Strength: | Advantage on Checks & Saves | |
Bonus Damage: | +2 Damage to Strength based Attacks | |
==== Background Details ====
Skill Proficiencies: Arcana and Medicine
Languages: Abyssal, Draconic
Equipment: A set of traveler's clothes, a book containing information about your former marks, and a belt pouch containing 10gp
Feature: Carving Master
Long have you immersed yourself in the meticulous study of the vile humors extracted from monsters of every stripe, and in so doing, have learned both how to carefully preserve and transport the quantities you obtain, and how to peddle your wares to the most interested and higher-paying clientele. You can readily recall the names and types of poisons and admixtures that can be created from the varieties of monster you hunt, and what quantities of given fluids and powders are needed to create such items.
You know how to get the most out of your prey and know what parts you can sell for money and how to collect them (meat, pelts, antlers, heads, claws, teeth, venom, special components, and so on), as well as who would most interested in buying them, allowing you to sell them for twice their normal value. You also know how to harvest and preserve any of these parts from a creatures corpse that hasnt spoiled too baddly.
==== Great Singora, Remington ====
Great Singora, Remington
STR | DEX | CON | INT | WIS | CHA |
10 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
- character/ravi/stats.1677740613.txt.gz
- Last modified: 2 years ago
- by
Cinder
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