War Caster
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Source:
Player's Handbook, Pg 00
(Core)
General Feat
Prerequisite: The ability to cast at least one spell
You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits:
- Concentration: You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.
- Somatic Components:You can perform the somatic components of spells even when you have weapons or a shield in one or both hands.
- Reactive Spell:When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.
War Caster (2024)
Source:
Player's Handbook (2024), Pg 00
(Core)
General Feat
Prerequisite: Level 4+, Spellcasting or Pact Magic Feature
You gain the following benefits.
- Ability Score Increase: Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.
- Concentration: You have Advantage on Constitution saving throws that you make to maintain Concentration.
- Somatic Components: You can perform the Somatic components of spells even when you have weapons or a Shield in one or both hands.
- Reactive Spell: When a creature provokes an Opportunity Attack from you by leaving your reach, you can take a Reaction to cast a spell at the creature rather than making an Opportunity Attack. The spell must have a casting time of one action and must target only that creature.