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Source:
BOOK, Pg 00
(Core/Supplement/3rd party/)

Type: (Weapon, Gear, Item) , Class: (See Bellow) , Rarity: Rare , Attunement: Required

Special Weapon
This is a Special Weapon Magic item, Special weapons normally fall outside those listed in the D&D handbooks and so have unique stats and/or Requirements.

Properties Stats
Weapon: TYPE -
Style: Simple/Martial
Class: Light/Heavy/Oversized/Finess
Hands: 1/2Handed
Damage: 0D12
Range: 5-600ft
Mastery: SKILL
Avg-Cost: 1000 Gold
Weight: 00ibs
Enchantment: +0 (Cursed,Blessed, NA)
Craftable: YES/NO
Component:1) -
Requirements: -
Controlled:2) YES/NO

Nine Chances

  • This sword has Nine (9) charges that do not recover
    • You can use your reaction and spend a charge to ignore a single instance of damage.
    • A Charge is automatically used if you are reduced to 0HP, You regain consciousness with 1HP

Felyne Perks

  • While attuned to this sword you gain the following benefits.
    • You Gain 30ft of Darkvision
    • You gain a +2 To Acrobatic Skill Checks

Description of item

The Cat
After attuning to this sword a large cat begins to follow you.


Lore, some nice lore flavour and/or history


1)
Crafting the Item requires this key component that cannot be substituted
2)
Items that hold major plot relevancy in multiple campaigns may have a controlled tag meaning their location or usage is tracked for meta relevancy
  • item/muttered_cat.txt
  • Last modified: 41 hours ago
  • by Cinder