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Source:
Player's Handbook, Pg 219
(Core)

Level 4, Necromancy

Casting Time: Action , Range: 30 Feet , Components: V (Vocal) - S (Somatic) , Duration: Instantaneous
Special Material: -

Effect

  • Necromantic energy washes over a creature of your choice that you can see within range, draining moisture and vitality from it. The target must make a Constitution saving throw. The target takes 8d8 necrotic damage on a failed save, or half as much damage on a successful one. This spell has no effect on undead or constructs.
    If you target a plant creature or a magical plant, it makes the saving throw with disadvantage, and the spell deals maximum damage to it. If you target a nonmagical plant that isn’t a creature, such as a tree or shrub, it doesn’t make a saving throw; it simply withers and dies.

At Higher Levels

  • When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d8 for each slot level above 4th

Lore, some nice lore flavour and/or history

  • item/spell/blight.txt
  • Last modified: 3 weeks ago
  • by Cinder