Blindness / Deafness
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Source:
Player's Handbook, Pg 219
(Core)
Level 2, Necromancy
Casting Time: Action , Range: Feet , Components: V (Vocal), Duration: 1 Minuet
Special Material: -
Effect
- You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.
At Higher Levels
- When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd
Lore, some nice lore flavour and/or history