Mephitic Vapors
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Source:
Guide to Drakenhime, Pg 192
(3rd party)
Level 6, Conjuration
Casting Time: Action , Range: 120 Feet , Components: V (Vocal) - S (Somatic) - M (Material) , Duration: up to 10 Minuets (Concentration)
Special Material: a vial of chlorine
Effect
- You douse a 20-foot radius area centered on a point you can see within range with acrid slime, which remains for the spell’s duration. The area becomes difficult terrain, and any creature wholly within the area is blinded and can’t take reactions. A creature who starts its turn in the area must succeed on a Constitution saving throw or take 2d8 poison damage and 2d8 acid damage and gain one level of exhaustion.
At Higher Levels
- If you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d8 poison damage and 1d8 acid damage for each slot level above 6th.
Lore, some nice lore flavour and/or history