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Source:
Grim Hollow: Player's Guide, Pg 126
(3rd party)

Level 5, Necromancy

Casting Time: Action , Range: 120 Feet , Components: V (Vocal) - S (Somatic) Duration: Up to 1 Minuet (Concentration)
Special Material: -

Effect

  • You invite spirits to take their revenge upon a target. A creature that you can see within range must make a Charisma saving throw. A creature with a Charisma score of 2 or lower can’t be affected by this spell. A target takes 8d8 psychic damage on a failed save and is frightened of you until the spell ends. On a successful save, a target takes half damage and is not frightened.

At Higher Levels

  • Cannot be Up-cast

Lore, some nice lore flavour and/or history

  • item/spell/spirit-swarm.txt
  • Last modified: 24 hours ago
  • by Cinder