Spirit Swarm
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Source:
Grim Hollow: Player's Guide, Pg 126
(3rd party)
Level 5, Necromancy
Casting Time: Action , Range: 120 Feet , Components: V (Vocal) - S (Somatic) Duration: Up to 1 Minuet (Concentration)
Special Material: -
Effect
- You invite spirits to take their revenge upon a target. A creature that you can see within range must make a Charisma saving throw. A creature with a Charisma score of 2 or lower can’t be affected by this spell. A target takes 8d8 psychic damage on a failed save and is frightened of you until the spell ends. On a successful save, a target takes half damage and is not frightened.
At Higher Levels
- Cannot be Up-cast
Lore, some nice lore flavour and/or history