Suffocate
Return to Items Page - Return to Spells Page
Source:
Grim Hollow: Player's Guide, Pg 127
(3rd party)
Level 3, Conjuration
Casting Time: Action , Range: 60 Feet , Components: V (Vocal) - S (Somatic) - M (Material) , Duration: Up to 1 Minuet (Concentration)
Special Material: A leather Glove
Effect
- You create a pair of grasping hands made from invisible forces. Make a spell attack against one creature that you can see within range. On a hit, the creature is restrained as the hands crush their throat or bodily equivalent. If the creature requires air to breathe, it begins to suffocate.
A suffocating creature can survive for a number of rounds equal to 1 + its Constitution modifier (minimum of 1 round). At the start of its next turn after those rounds are over, it becomes unconscious, and it can’t regain hit points until it can breathe again. A conscious creature restrained by the hands can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, the spell ends on the target.
At Higher Levels
- Cannot be Up-Cast
Lore, some nice lore flavour and/or history