Sunbeam
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Source:
Player's Handbook, Pg 275
(Core)
Level 6, Evocation
Casting Time: Action , Range: Self (60 Foot Line), Components: V (Vocal) - S (Somatic) - M (Material) , Duration: Up to 1 Minuet (Concentration)
Special Material: a peice of glass
Effect
- A beam of brilliant light flashes out from your hand in a 5-foot-wide, 60-foot-line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.
You can create a new line of radiance as your action on any turn until the spell ends. - For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. The light is sunlight.
At Higher Levels
- Cannot be Up-Cast
Lore, some nice lore flavour and/or history