Vanish Between Worlds
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Source:
Guide to Drakenhime, Pg 195
(3rd party)
Level 3, Abjuration, Contaminated
Casting Time: Reaction , Range: Self , Components: S (Somatic) - M (Material) , Duration: 1 round
Special Material: a delerium chip worth 10 gp)
When you cast this spell, you gain 1 Contamination Level.
Effect
- When you take damage you can use your Reaction to cast this spell (If Successful you avoid the triggering damage)
- When you cast this spell, you vanish from your current plane of existence and appear in the Space Between Worlds (avoiding the triggering damage).
At the start of your next turn, you return to an unoccupied space of your choice within 30 feet of the space you vanished from. If no unoccupied space is available within that range, you appear in the nearest unoccupied space (chosen at random if more than one space is equally near).
While within the Space Between Worlds, you can see and hear the plane you originated from, which is cast as a roiling blur, and you can’t see anything there more than 60 feet away. You can only affect and be affected by other creatures in the Space Between Worlds. Creatures that aren’t there can’t perceive you or interact with you, unless they have the ability to do so.
At Higher Levels
- Cannot be Up-Cast
Lore, some nice lore flavour and/or history