Weave Elder Sign
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Source:
Guide to Drakenhime, Pg 195
(3rd party)
Level 3, Illusion, Contaminated
Casting Time: Action , Range: 120 Feet , Components: S (Somatic) - M (Material) , Duration: Up to 1 Minuet (Concentration)
Special Material: a delerium chip worth 10gp, which the spell consumes
When you cast this spell, you gain 1 Contamination Level.
Effect
- You weave an impossible sign from an inscrutable reality in the air inside a 30-foot cube within range. It appears for only a moment before vanishing. Each creature in the area who sees the sign must make an Intelligence saving throw. On a failed saving throw, the creature becomes blinded and stunned for the spell’s duration. On a successful saving throw, a creature is blinded until the end of your next turn.
The spell ends for a stunned creature if it takes any damage, or if someone else uses an action to shake the creature out of its stupor. When the spell ends for a stunned creature, it takes 3d6 psychic damage.
At Higher Levels
- Cannot be Up-Cast
Lore, some nice lore flavour and/or history