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Source:
BOOK, Pg 00
(Core/Supplement/3rd party/)

Type: Weapon (Spiked Mace) , Class: Special Weapon , Rarity: Rare , Attunement: Not Required

Special Weapon
This is a Special Weapon Magic item, Special weapons normally fall outside those listed in the D&D handbooks and so have unique stats and/or Requirements.

Properties Stats
Weapon: TYPE Mace
Style: Simple
Class: Heavy
Hands: 1 Handed
Damage: 2 D6
Range: 5ft
Mastery: SKILL
Avg-Cost: 3300 Gold
Weight: 18 ibs
Enchantment: +0
Craftable: YES
Component:1) -
Requirements: Strength score of 16+
Controlled:2) NO

Urchin's Toxin

  • A Creature hit with this weapon must make a Constitution saving throw (DC 12). On a Failed save the creature is paralyzed until the end of its next turn.

A Mace of intimidating design, the needles covering its head far longer than any practical mace would be. The needles drip a tangy smelling liquid constantly being the venom contained within. Its unknown where the venom comes from as it never seems to run out and never needs resupply.
The weapon is larger than most. and requires significant strength to wield.


Lore, some nice lore flavour and/or history


1)
Crafting the Item requires this key component that cannot be substituted
2)
Items that hold major plot relevancy in multiple campaigns may have a controlled tag meaning their location or usage is tracked for meta relevancy
  • item/urchin_star.txt
  • Last modified: 3 days ago
  • by Cinder