Caelynn sees through Bob's eyes when waking up
Library Rift
The Duke has got some of his battle mages and local priests to reduce the size but it's not completely closed
They are starting to move towards Whitkin tomorrow. it'll take 7 days to reach Whitkin, and on the following day executions and appointment of Duke Thomas by authority of Lord Oddo and Duke Myghell.
Split
Caelynn receives a letter from Glandar via Varis about a growing rebellion in Whitkin and they need her help
Dear Caelynn,
We are seeking council with the new Duke Thomas about the growing rebellion but he has requested for you and a kenku travelling with you to join us in the meeting, we hope to ease tensions and form a strong friendship with the Duke before influences from the Empire take him, We hope to see you in Whitkin shortly.
Captain Glandar
Greyhawk Rangers
Cultist Trade
Set up
As the group are leaving town, Teo sees Seeker standing near the burnt library, the library is still guarded and there are a few workers starting to clean up.
Seeker doesn't have the soul but they should have it in two to three days, so in four days. location of Teo's choice, otherwise the local inn at town of Ruststille
Ruststille
When the group gets sight of the town those with passive 15+ see a figure running out of town but quickly chased down and dragged back in.
Once they enter town the alleys and roads are blocked off as Lizardfolk stand in the way, from the edge of town they can see drag marks down an alley but is being blocked they don't say anything only point in directions if approached or talked to, the lizardfolk also block off the path behind the group the path circles through town seemingly random directions but eventually finding themselves on the edge of town facing a small dirt path towards the monastery a single lizardfolk is standing just outside the town
Lizardfolk at front of inn hold out a folded note “Meeting location has changed”
If attacked they'll continue standing as best they can and simply point until their final breath, no emotions, no reaction.
The lone lizardfolk pleads the group not to go to the monastery, the local government are humans and elves disguised as lizardfolk, the population has been brain washed, no one in town will let him leave When the ground shakes across the land it'll mark the nation's doom. when he says this he looks past the group and says he needs to go back inside and can't go any further.
Pinga's
On arrival all players will notice these lizardfolk do not have tails, are dirty and malnourished, a pair stand at the main doors holding them open inside the group find themselves in the main hall where there are a number of people looking at lizardfolk in cages and Seeker is talking to a few, as the group starts to approach those who know Bemin see him in a cage with “200gp - fighter” listed above his cage. Seeker sees group is interested and says no one else has been interested in him apart from 'The Tongue' a name Bemin called him before his own tongue was removed. not allowed to give real names confidentiality and such, offer Bemin for 100gp
Seeker is carrying the soul of a pit fiend imbued into a bone white medallion made from the pit fiend's skull, it is secured in a small wooden case with a simple lock. Lizardfolk are being sold as slaves, most buyers are from eroded archipelago. The two classifications are fighter and domestic, prices range from 50gp to 200gp.
Church and Temple are only there if the group traveled with them into the Marsh, they are on the upper walkways and go to Seer after being seen
Seeker is dealing with slave trade with the Eye
Seer is at decoy summoning with Death Knights
Sovereign is at main summoning with the Ear
Decoy
Seer is summoning two Erinyes and will be defended by two Death Knights, if this is the one the players go to near the end of there will be an earthquake and Seer claims he has been summoned
Actual
Sovereign is trying to summon Narkul but fails The Eye will watch the group from the moment they step inside the monastery and if they start going going down stairs she will alert all cultists, PP 17 to see the eye crawling around and watching.