Sharphina's Mechanics & Stats D&D 5th
Feats
Background: | - |
---|---|
LV4: | - |
Lv6: | (Fighter) |
LV8: | - |
LV10: | (Rouge) |
LV12: | - |
LV16: | - |
Lv19: | (Epic Boon) |
Invocations/ Infutions
Feat: | - |
---|---|
LV0 : | - |
LV0 : | - |
LV0 : | - |
LV0 : | - |
LV0 : | - |
Vision
Common Sight:1) | Yes |
---|---|
Passive Perception: | 00 |
Dark Vision: | 0ft |
True Sight: | 0ft |
Tremor Sense: | 0ft |
Blind Sight: | 0ft |
Sharphina's Inventory
Attunment
Slot 1: | |
---|---|
Slot 2: | |
Slot 3: |
Movement
Walking | 00ft |
Swimming | 00ft |
Climbing | 00ft |
Flying | 00ft |
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 0 | 0 | 0 |
Occupation | Occupation |
---|---|
Income | Lifestyle |
+0 GpD | -0GpD |
Other Expenses/Income |
---|
GpD = Gold per Day
Equipment
Location | Item | Stats |
---|---|---|
Head | - | |
Amulet | - | |
Cloak | - | |
Clothes | - | |
Armour | - | |
Arms/Hands | - | |
Ring/s | - | |
Belt | - | |
Boots | - | |
Weapon | - | |
Shield/Ammo/Offhand | - | |
Sub-Weapon | - | |
Quick Access | - | |
Quick Access | - | |
Quick Access | - |
Consumables
Carrying Capacity
Strength x 15 = Carrying Capacity
Strength x 30 = Lift,Push,Pull Capacity
Carry Capacity | Lift, Push, Pull Capacity | Equipped Load |
---|---|---|
000ibs | 000Ibs | 000Ibs |
Consumables & Useful Items
Item Name | Details |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Special Items
Name | Detail |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Misc / Junk Items
Item | Detail |
---|---|
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- | |
- |
Sharphina's Species
Species Name:
description
Physical Appearance
- Ability Score:
- Lifespan:
- Alignment:
- Size:
- Speed:
- Languages:
- Species trait 1
- Species trait 2
- Species Trait 3
- Species Trait 4
- Species Trait 5
Sharphina's Class
CLASS Introduction
Lore introduction.
Hit dice.
starting equipment.
spellcasting rules.
etc.
Background: Feature & Details
Short Description of Background
Featured Feat: FEAT
Skill Proficiencies
- Skill
Languages And/Or Tools
- Language
- Tool
Equipment (If Any)
CLASS Levels
1st Level CLASS
Text
2nd Level CLASS
Text
3rd Level CLASS
Text
4th Level CLASS
Text
5th Level CLASS
Text
6th Level CLASS
Text
7th Level CLASS
Text
8th Level CLASS
Text
9th Level CLASS
Text
10th Level CLASS
Text
11th Level CLASS
Text
12th Level CLASS
Text
13th Level CLASS
Text
14th Level CLASS
Text
15th Level CLASS
Text
16th Level CLASS
Text
17th Level CLASS
Text
18th Level CLASS
Text
19th Level CLASS
Text
20th Level CLASS
Multi-Class Introduction
Lore introduction.
As a CLASS, you gain the following class features.
Hit Points
- Hit Dice: 1d10 per ranger level
- Hit Points at 1st Level: 10 + your Constitution modifier
- Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per ranger level after 1st
Proficiencies
- Armor: -
- Weapons: -
- Skills: -
MULTI-CLASS Levels
LEFT COLUMN Level MULTI-CLASS
Text
RIGHT COLUMN Level MULTI-CLASS
Text
Spellcasting Rules & Details
Type of Spell List you can access
Spell Slot Recovery
Spell | Slots | ||||
---|---|---|---|---|---|
1st | 0/0 | 2nd | 0/0 | 3rd | 0/0 |
4th | 0/0 | 5th | 0/0 | 6th | 0/0 |
7th | 0/0 | 8th | 0/0 | 9th | 0/0 |
Total Cantrips | 0 | ||||
Total Spells | 0 |
Spell Preparation
Spellcasting Scores, DC, Bonus
Ritual Casting
Spellcasting Focus
Spell List
Cantrip | Level 1 | Level 2 | Level 3 | Level 4 |
---|---|---|---|---|
- | - | - | - | - |
- | - | - | - | - |
- | - | - | - | - |
- | - | - | - | - |
- | - | - | - | - |
Level 5 | Level 6 | Level 7 | Level 8 | Level 9 |
- | - | - | - | - |
- | - | - | - | - |
- | - | - | - | - |
- | - | - | - | - |
- | - | - | - | - |
Bold = Prepared Spell