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Guild Estate


Title Detail
Type Stronghold
Sub-Type Guild Estate
Service Various
Location Aqi'Karion
Region Aqila's Wode
Owner Map Master's Association & Post
Guests/Employees Adventuring Team Name

Stats

Resources
Production Costs
- -
- -
- -
Finances
Income Costs
- -
- -
- -

Description
A Decent description of what this location is, a cave home to a elderly dragon, a misplaced fountin in the middle of a desert. a deserted home in a busy city. a small hideout in uncharted territory.

Location
If this location is within a town or city it sould be detailed here. or its location within a region or nation wa ever is suitible

Role Call on Workers & Retainers
Follower Employer Class / Profession LV Stationed Up-Keep
Merdan Group Squire 1 None Free
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)
(Follower Name) (Player Name) - - (FACILITY) (WAGE)

MAP

Arcane Study
Owner: Meluyami
Followers Required?: 1
Follower: Player Run
Prerequisite: User Requires an Arcane focus and be magically intuned
Proficiency Requirements: Arcane, Artisan's Tools
Space: Roomy (16 Squares)
Expandable?: NO
Level Bonus?: YES (Level 9)

Operation
An Arcane Study is a place of quiet research that contains one or more desks and bookshelves.
Arcane Study Charm:
After spending an Long Extended Rest in your Bastion, you gain a magical Charm (see “Supernatural Gifts” in chapter 3) that lasts for 7 days or until you use it. The Charm allows you to cast Identify without expending a spell slot or using Material components. You can't gain this Charm again while you still have it.

Job Order Options: When you issue the Job Order to this facility, choose one of the following options:

  • Craft: Arcane Focus: You commission the facility's hireling to craft an Arcane Focus. The work takes 7 days and costs no money. The Arcane Focus remains in your Bastion until you claim it.
  • Craft: Book: You commission the facility's hireling to craft a blank book. The work takes 7 days and costs you 10 GP. The book remains in your Bastion until you claim it.
  • Craft: Magic Item (Arcana): If you are level 9+, you can commission the facility's hireling to craft a Common or an Uncommon magic item chosen by you from a list the DM deems suitable.
    The heiring must meet the proficiency requirements of the facility, The Facility has the required tools included when built.
    Talk to your DM about time and cost for making the selected magic item. If the item allows its user to cast any spells from it, a Player must craft the item (the facility's hireling can assist), and you must have all those spells prepared every day you spend crafting the item.

Characters or NPC's that can be found here

is it a shop? what can be bought or sold, are there services? training? and inn?

Special mechanics that may be at play, traps or artifacts that may be found but don't mention too much or players may get early info.

Services Provided Cost Extra
Item 00 Gold Detail
Service 00 Gold Service

Stock

Operation

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  • Last modified: 7 hours ago
  • by Cinder