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Sir Dallas
Origins shrouded in mystery, Dallas arrived in Reton 31 years ago claiming to be a retired combat instructor from Oxtrad. He soon found clout as an instructor for many a noble’s child in the Reton region before coming directly into the service of Duke Federic training the young masters and ladies of the court in swordplay and etiquette. In the last 6 years his duties have been relaxed from instructing due to his advanced years and outside of instructing his adopted granddaughter Damira and a few exceptional courtiers he mostly serves an advisory and diplomatic role. Since the death of Federic, Dallas and his Granddaughter have spent an exceptional amount of time in isolation. Guards and nosy courtiers have noted that they seem to be in the middle of extensive training.
Basic Info
Sir Dallas | |||
---|---|---|---|
Player | Samuel J-G | Race | Human |
Level | 11 | Class | Rogue (Level 11) |
Alignment | Lawful Evil | Death Saving | 0-Successes 0-Fails |
Hit Points | 58 | Passive | Perception 21 - Insight 21 |
AC | 16 | Birth | Unknown |
Speed | 30 ft | Hit Dice | d8 |
Initiative | +3 | Hit Dice Used | 00 |
Bonus | +4 | Hit Dice Total | 11 |
Age | 92 | Join | 02/03/2020 |
Status | Alive | Leave |
Primary Stats
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
9(-1) | 17(+3) | 11(+0) | 13(+1) | 16(+3) | 18(+4) |
-1 | +7 | +0 | +5 | +3 | +4 |
Skills
Prof | Skill | Mod | Prof | Skill | Mod | |
---|---|---|---|---|---|---|
Acrobatics | +3 | Medicine | +3 | |||
Animal Handling | +3 | Nature | +1 | |||
Arcana | +1 | Expertise | Perception | +11 | ||
Athletics | -1 | Performance | +4 | |||
Expertise | Deception | +12 | Expertise | Persuasion | +12 | |
Proficient | History | +5 | Religion | +1 | ||
Expertise | Insight | +11 | Proficient | Sleight of Hand | +7 | |
Intimidation | +4 | Stealth | +3 | |||
Investigation | +1 | Survival | +3 |
Languages and Proficiencies
Languages | Common, Elvish, Dwarvish, Infernal, Draconian, Theives' Cant |
---|---|
Feats | None |
Proficiencies | Simple Weapons, hand crossbows, longswords, rapiers, shortswords |
Expertise | Insight, Perception, Deception, Persuasion |
Tool Proficiencies | Thieves' tools, Disguise Kit, Forgery Kit, Dice Set, Playing Cards Set |
Inventory
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
0 | 2,225 | 0 | 0 |
Equipment
Item | Stats | |
---|---|---|
Head | Illusory | |
Amulet | Illusory | |
Cloak | Fine Cloak | |
Armour | Glamoured Studded Leather | 12+Dex+1 |
Arms/Hands | Illusory | |
Ring/s | Signet Ring | |
Belt | Fine Belt | |
Boots | Fine Boots |
Weapons
Item | Stats |
---|---|
Rapier | 1d8+Dex |
Dagger of Venom | 1d4+Dex+1 * |
* Magic Weapon
<const> str_n=@@STR Score@@ str_c=(str_n - 10) / 2 str_r:str_c
dex_n=@@DEX Score@@ dex_c=(dex_n - 10) / 2 dex_r:dex_c
con_n=@@CON Score@@ con_c=(con_n - 10) / 2 con_r:con_c
int_n=@@INT Score@@ int_c=(int_n - 10) / 2 int_r:int_c
wis_n=@@WIS Score@@ wis_c=(wis_n - 10) / 2 wis_r:wis_c
cha_n=@@CHA Score@@ cha_c=(cha_n - 10) / 2 cha_r:cha_c </const>