This is an old revision of the document!
Paik
History
Paik
Fate
Reginald
Roshia
Stats
Basic Info
Paik | |||
---|---|---|---|
Player | Kyle | Race | Changeling |
Level | 1 | Class | Bard (1) |
Alignment | ?? | Death Saving | 0-Successes 0-Fails |
Hit Points | 10 | Passive | Perception ?? - Insight ?? |
AC | 13 | Birth | |
Speed | 30ft | Hit Dice | |
Initiative | +dex_r | Hit Dice Used | 00 |
Bouns | +2 | Hit Dice Total | 1d8 |
Age | ~30 | Join | C5-S01 |
Status | Alive | Leave | C5-S00 |
Primary Stats
Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma |
---|---|---|---|---|---|
str_n(+str_r) | dex_n(+dex_r) | con_n(+con_r) | int_n(+int_r) | wis_n(+wis_r) | cha_n(+cha_r) |
@@STR Saving@@ | @@DEX Saving@@ | @@CON Saving@@ | @@INT Saving@@ | @@WIS Saving@@ | @@CHA Saving@@ |
Skills
Prof | Skill | Mod | Prof | Skill | Mod | |
---|---|---|---|---|---|---|
@@Acrobatics@@ | Acrobatics | 0 | @@Medicine@@ | Medicine | 0 | |
@@Animal Handling@@ | Animal Handling | 0 | @@Nature@@ | Nature | 0 | |
@@Arcana@@ | Arcana | 0 | @@Perception@@ | Perception | 0 | |
@@Athletics@@ | Athletics | 0 | @@Performance@@ | Performance | 0 | |
@@Deception@@ | Deception | 0 | @@Persuasion@@ | Persuasion | 0 | |
@@History@@ | History | 0 | @@Religion@@ | Religion | 0 | |
@@Insight@@ | Insight | 0 | @@Sleight of Hand@@ | Sleight of Hand | 0 | |
@@Intimidation@@ | Intimidation | 0 | @@Stealth@@ | Stealth | 0 | |
@@Investigation@@ | Investigation | 0 | @@Survival@@ | Survival | 0 |
Languages and Proficiencies
Languages | Common, Elvish, Infernal |
---|---|
Feats | |
Proficiencies | Rapier |
Expertise | |
Tool Proficiencies | Lute, Cards |
Spell Casting
Spell Casting | Ability | @@Spell casting ability@@ | |
---|---|---|---|
Save DC | 00 | Modifier | +00 |
Level | Slots | Spells | |
Cantrip | - | Firebolt | |
1st | 0 | ||
2nd | 0 | ||
3rd | 0 | ||
4th | 0 | ||
5th | 0 | ||
6th | 0 | ||
7th | 0 | ||
8th | 0 | ||
9th | 0 |
Inventory
Currency
Platinum | Gold | Silver | Copper |
---|---|---|---|
? | ? | ? | ? |
Equipment
Item | Stats | |
---|---|---|
Head | ||
Amulet | ||
Cloak | ||
Armour | ||
Arms/Hands | ||
Ring/s | ||
Belt | ||
Boots |
Weapons
Item | Stats |
---|---|
<const> str_n=@@STR Score@@ str_c=(str_n - 10) / 2 str_r:str_c
dex_n=@@DEX Score@@ dex_c=(dex_n - 10) / 2 dex_r:dex_c
con_n=@@CON Score@@ con_c=(con_n - 10) / 2 con_r:con_c
int_n=@@INT Score@@ int_c=(int_n - 10) / 2 int_r:int_c
wis_n=@@WIS Score@@ wis_c=(wis_n - 10) / 2 wis_r:wis_c
cha_n=@@CHA Score@@ cha_c=(cha_n - 10) / 2 cha_r:cha_c </const>