Lair Actions

  • Shia makes stealth check to hide in foliage
  • Step on a bear trap DC15 Dex Saving, on fail take 1d4 and are grappled, each following fail take 1 damage

Stats

AC 18 HP 200 Spd 30ft
STR +4 DEX +3 CON +5
INT -1 WIS +4 CHA +1
Saves STR +8, CON +9
Skills Athletics +8, Performance +9, Stealth +11
Resist Necrotic, Poison Immune Charmed, Frightened
Senses Darkvision 60ft, P.Perception 14

Shia Surprise 1min after death, Shia revives with 10d8+50 HP, this can only be stopped after removing head

Forest Dweller Shia has adv. on stealth checks made in forest terrain

Actions

Multiattack Make three attacks. One knife, one axe, one bite

Knife +8 to hit, 1d4+4 slashing, if there are no allies within 15ft take additional 4d6

Axe +8 to hit, 1d8+4 slashing

Bite +8 to hit, 2d12+4 necrotic, Shia heals same amount

Death in his eyes (5-6 recharge). Choose up to 3 targets within 60ft that can see him. DC17 Wis save, on fail become paralyzed for 1min, on success immune to effect for 24hours

Bonus

Down on all fours Drop to all fours, speed is increased to 60ft, provoking no oportunity attacks, cannot make any further actions except dash or hide

Reactions

Parries to the left Shia adds 4 to his AC against one melee attack that would hit him

  • c/bf/secret/5.txt
  • Last modified: 15 hours ago
  • by Kyle