Shia Cannibal
Lair Actions
- Shia makes stealth check to hide in foliage
- Step on a bear trap DC15 Dex Saving, on fail take 1d4 and are grappled, each following fail take 1 damage
Stats
| AC | 18 | HP | 200 | Spd | 30ft |
|---|---|---|---|---|---|
| STR | +4 | DEX | +3 | CON | +5 |
| INT | -1 | WIS | +4 | CHA | +1 |
| Saves | STR +8, CON +9 | ||||
| Skills | Athletics +8, Performance +9, Stealth +11 | ||||
| Resist | Necrotic, Poison | Immune | Charmed, Frightened | ||
| Senses | Darkvision 60ft, P.Perception 14 | ||||
Shia Surprise 1min after death, Shia revives with 10d8+50 HP, this can only be stopped after removing head
Forest Dweller Shia has adv. on stealth checks made in forest terrain
Actions
Multiattack Make three attacks. One knife, one axe, one bite
Knife +8 to hit, 1d4+4 slashing, if there are no allies within 15ft take additional 4d6
Axe +8 to hit, 1d8+4 slashing
Bite +8 to hit, 2d12+4 necrotic, Shia heals same amount
Death in his eyes (5-6 recharge). Choose up to 3 targets within 60ft that can see him. DC17 Wis save, on fail become paralyzed for 1min, on success immune to effect for 24hours
Bonus
Down on all fours Drop to all fours, speed is increased to 60ft, provoking no oportunity attacks, cannot make any further actions except dash or hide
Reactions
Parries to the left Shia adds 4 to his AC against one melee attack that would hit him