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Human Variant (Felwinder)

Standard across all:

  • Age. Humans reach adulthood in their late teens and live less than a century.
  • Alignment. Humans tend toward no particular alignment. The best and the worst are found among them.
  • Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
  • Speed. Your base walking speed is 30 feet.
  • Ability Score Increase. Two different ability scores of your choice increase by 1.
  • Magical Intuition. Gain an innate ability to tell if there is magic or undead nearby, this comes naturally as goosebumps, hair on neck and arms standing up, etc. Most do not realise what causes it but scholars and magically inclined know of this natural reaction.
    Note. You cannot tell direction, distance, school, etc. only that it is there.
  • Nationality You also can choose a Nationality below which grants additional bonuses.

Covanian

You hail from Covania, a harsh land where strength and intelligence is held to high regard. As such you gain the below traits:

  • Languages. You can speak, read, and write Common (Colvillian) and one other language.
  • Skills. You gain proficiency in Athletics and Survival.
  • Desertborn You have advantage on saving throws against flame or heat

Oxtradian

You hail from Oxtrad, a cold and corupt land filled old and powerful magic. As such you gain the below traits:

  • Languages. You can speak, read, and write Common (Oxtradian) and one other language.
  • Skills. You gain proficiency in Arcana and Deception.
  • Winterborn You have advantage on saving throws against ice or cold

Retonite/Greyhawk

You hail from Reton or Greyhawk, a natural land wrought by evils throughout history. As such you gain the below traits:

  • Languages. You can speak, read, and write Common (Armtonese) and one other language.
  • Skills. You gain proficiency in History and Nature.
  • Forestborn. You have advantage on saving throws against poisons & diseases

Perdite

You hail from Perditsula, a land full of untamed wilds and faltering communities. As such you gain the below traits:

  • Languages. You can speak, read, and write Common (Tsulan) and one other language.
  • Skills. You gain proficiency in Animal Handling and Persuasion.
  • Islandborn. You have advantage on saving throws involving water.
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