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Description
Cinder is an above averagely built woman who dresses in noble attire. With estoc hitched to one side of her belt and a bag of potions hung over her shoulder. she holds herself high and proper with outstanding posture.
She is mostly covered in clothing from neck to toe, concealing most of her pale skin, her fore arms and lower legs show signs of the BloodToll that almost all blood hunters share, a black and red veiny pattern that reaches up from fingers and toes.
she has several tatoos marked her back and torso while her upper arms and legs are blank canvas for more.

A single large horn paired with a much smaller one grows from the left side of her head, an effect from her mother's fey heritage.
Her hair as black as a raven's feathers with touches of crimson in the tips

  • Ability Score increase:
    Wisdom +1 & Strength +2
  • Lifespan:
    Although elves reach physical maturity at about the same age as humans, the elven. understanding of adulthood goes beyond physical growth to encompass worldly experience. An elf typically claims adulthood and an adult name around the age of 100 and can live to be 750 years old
    • Ageless
      You don't age, and effects that would cause you to age don't work on you.
  • Alignment:
    Elves love freedom, variety, and self-expression, so they lean strongly towards the gentler aspects of chaos. They value and protect others' freedom as well as their own, and are good more often than not. Drow are an exception; their exile into the Underdark has made them vicious and dangerous. Drow are more often evil than not.
  • Size:
    Elves range from under 5 to over 6 feet tall and have slender builds. Your size is Medium.
  • Speed:
    You have a base walking speed of 30ft.
  • Languages:
    You can speak, read and write Elven, Draconic, Abyssal, Underdark
  • Dark Vision
    Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
  • Fey Ancestry
    You have advantage on saving throws against being charmed, and magic can't put you to sleep.
  • Trance
    Elves do not sleep. Instead they meditate deeply, remaining semi-conscious, for 4 hours a day. The Common word for this meditation is “trance”. While meditating, you dream after a fashion; such dreams are actually mental exercises that have become reflexive after years of practice. After resting in this way, you gain the same benefit a human would from 8 hours of sleep.
  • Keen Sense
    You gain proficiency in the perception skill
  • Incisive Sense.
    You have advantage on Investigation and Insight checks.
  • Blessing of the Moonweaver
    You know the Light cantrip. When you reach 3rd level, you can cast Sleep once, and it recharges after a long rest. When you reach 5th level, you can cast Invisibility (Self Only) once, and it recharges after a long rest. You do not need the material components required of the spells. Wisdom is your spellcasting ability for these spells.
  • character/cinder/species.1692062340.txt.gz
  • Last modified: 10 months ago
  • by Cinder