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RaiShin the Goliath
Goliath
Raishin hails from the mountain tops of the fiery borderlands. She lives alone in the ruins of nabilhime.
Corrupted Ki has given her unique features such as horns and patches of scales.
Goliaths are rare in Mor-Thir, only small tribes seem to exsist wuthin the highest mountain ranges. Most Goliath seen in the towns and cities are normally wanderers from lands beyond the horizen.
Physical Apperance
- Ability Score:
Your Strength score increases by 2, and your Constitution score increases by 1.
- Lifespan:
Goliaths have lifespans comparable to humans. They enter adulthood in their late teens and usually live less than a century.
- Alignment:
Goliath society, with its clear roles and tasks, has a strong lawful bent. The goliath sense of fairness, balanced with an emphasis on self-sufficiency and personal accountability, pushes them toward neutrality.
- Size: [6]
Your size is Large. Large characters have a few things to consider when playing, several restrictions and benefits as listed bellow.
- Armor: You can’t wear armor made for creatures smaller than you by normal means.
- Hit Dice: Your Hit Die increases by one step.
- Range Self: The area of effect for your features, traits, the properties of magic items you wield, and spells you cast that have a range of self is reduced by 5 feet in all dimensions (to a minimum of 5 feet).
- Availing Arms: You can wield a two-handed melee weapon in one hand, and when you wield a weapon with the versatile property in one hand, you use the larger die for damage rolls.
- Strength in Size: you gain a +5 to your strength checks, Athletics and saving throws.
- Cover less: terrain that would grant 1/2 cover grants you no cover, while 3/4 cover grants 1/2 cover and so on.
- Speed:
Your base walking speed is 30ft
- Languages:
You can speak, read, and write Common and Giant.
- Natural Athlete
You have proficiency in the Athletics skill.
- Powerful Build
You count as one size larger for the following tasks- Determining carrying capacity
- being shoved, grappled or tackled
- Shoving, grapling or tackling another creature
- determining lift, push & drag capacity
- Stone's Endurance
You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can’t use it again until you finish a short or long rest.
- Mountain Born
You’re acclimated to high altitude, including elevations above 20,000 feet. You’re also naturally adapted to cold climates. - You have a resistance to cold damage
Background Feat
Feat: Fighter Initiate Source: Tasha's Cauldron of Everything
Prerequisite: Proficiency with a martial weapon
Your martial training has helped you develop a particular style of fighting. As a result, you learn one Fighting Style option of your choice from the fighter class. If you already have a style, the one you choose must be different.
Whenever you reach a level that grants the Ability Score Improvement feature, you can replace this feat's fighting style with another one from the fighter class that you don't have.
Fighting Style Unarmed Fighting
Your unarmed strikes can deal bludgeoning damage equal to 1d6 + your Strength modifier on a hit. If you aren't wielding any weapons or a shield when you make the attack roll, the d6 becomes a d8.
At the start of each of your turns, you can deal 1d4 bludgeoning damage to one creature grappled by you.