Content Used
*Player's Handbook
*Text
*Text
*Text
Name / Titles: | Dooza Debiru |
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Class: | Horizon Walker, Ranger |
Species: | Thri-Kreen |
Nationality: | Off-World |
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Favorite Food: | - |
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Level | Base Total 00 |
|
---|---|---|
Init | Speed | Prof |
+0 | 30ft | +00 |
Health | Armor Class | P.Perception |
00 | 00 | 00 |
STR | DEX | CON |
10(0) | 10(0) | 10(+0) |
INT | WIS | CHA |
10(0) | 10(+0) | 10(+0) |
Bold Stat = Proficiency in Stat
Acrobatics (Dex) | +0 | Medicine (Wis) | +0 |
Animal Handling (Wis) | +0 | Nature (Int) | +0 |
Arcana (Int) | +0 | Perception (Wis) | +0 |
Athletics (Str) | +0 | Performance (Cha) | +0 |
Deception (Cha) | +0 | Persuasion (Cha) | +0 |
History (Int) | +0 | Religion (Int) | +0 |
Insight (Wis) | +0 | Sleight of Hand (Dex) | +0 |
Intimidation (Cha) | +0 | Stealth (Dex) | +0 |
Investigation (Int) | +0 | Survival (Wis) | +0 |
Bold Stat = Proficiency in Skill
Captain of SHIPNAME. A ship capable of inter dimensional travel commonly called a Spell-Jammer. Dooza has been sailing the Astral sea for several decades on a personal mission to collect and categorise off-world fauna. Pants, Animals and the intelligent species.
Thri-Kreen are an interplanetary species of insect like creatures. Dooza's presence on most worlds she visits is considered “alien” and so she keeps her affairs and presence well hidden from locals.
Dooza appears as a Thri-Kreen resembling a Prey-Mantis. With four legs and four arms she technically classifies as an Arachnid, A very large body taking up twice the room of a medium creature. Her large eyes display a wide range of emotion and appear kind hearted to the outside viewer. she has a large sing horn similar to a Rhino-Beetle
Some would say Dooza is obsessed with her work, Even over zelous. Her collection is her lifes work and she spends a significant portion of her free time on it. Despite her dedication the fauna collection is not actually her source of income.
Credits come from indigenous materials she collects and sells on a galactic market of sorts. Mostly rare metals and minerals but parts from creatures such as blood, bone and other exotic parts can sell for much higher prices.
If hunting such creatures proves too difficult or to dangerous, Dooza will instead post commissions anyomonsly for such monster parts. There is more often than not Hunters or Slayers upon a world who normally hunt such creatures and sell the rare parts so its very easy for Dooza to play the part of customer. The harder part is keeping her identity hidden during the transaction.
There are several ways she falls back on. Meeting in magical darkness, A show of trust be leaving the cash for the monster part in a specific location and having the hunter exchange, And even sometimes meeting the hunter face to face in an isolated location.
Choose a background, Mechanical lore based on your characters current or past experience
Source: Spelljammer: Adventures in Space - Astral Adventurer's Guide
Physical Appearance
description