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Astral Born:
Creatures born in the void are called Astral Born. abominations to all material and ethereal plains their existence alone is considered un-natural. there are many ways an Astral born may come into existence and a variety of grotesque ways they may look. but common traits shared is powerful psionics, telepathy, and a nature to cause problems for mortals.

Physical Appearance

  • Ability Score:
    Increase Intelligence score by 2 and Constitution Score by 1
  • Lifespan:
    It’s unknown how long Astral born live or even if they age. Most born where time does not flow it’s safe to assume most simply ignore the ravages of time.
  • Alignment:
    Most Astral born exist harmlessly in the void, never really considering themselves as a being. but those that do tend to think o themselves as the center of the universe, Leading them to be Immoral or chaotic in nature. they don't think of cause and effect, leading to their actions or mere presence causing issues for those around them and even if drawn attention to it they are unlikely to change it. some may see this as Evil while others Neutral.
  • Size:
    Astral Born come in many shapes and sizes, Livion is classified as Huge (3×3)
  • Speed:
    Livion has a walking speed of 40ft, Also Livion has a levitate and flying speed of 60ft
  • Languages:
    You can also communicate telepathically with a number of creatures up to your Intelligence score. Livion's anatomy is incapable of producing recognizable speech, Roars, nips, moans and screams are her normal audible ways to communicate outside of telepathy.
  • Creature Sense:
  • Magic Resistance:
  • Mind Blast:
    Livion can magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 19 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  • Devour
    Melee Weapon Attack: +7 to hit, reach 5 ft., one incapacitated humanoid grappled by you. Hit: The target takes 55 (10d10) piercing damage. If this damage reduces the target to 0 hit points, You kill the target by devouring it whole.
  • Mind Lock
    You can cut your mind off from all hostile forces. Your intelligence is treated as 1 by all external creatures, spells or other forces that detect the intelligence of a creature. You gain the following benefits.
    • you cannot be located by magical means, Scrying, locate person. Message spells or other telepathic abilities have no effect on you.

If your Dm allows the background trait to be replaced by a feat as per the Strixhaven Content book or One D&D Unearthed Arcana fill this out

  • character/livion/species.1676336876.txt.gz
  • Last modified: 16 months ago
  • by Cinder