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Mushroom caverns

Type: Cave, Forrest Location: Vylanna Forest

A large expansive cave filled to the brim with gigantic mushrooms, A mushroom forest. Located several miles from the east coast of Vylanna Forrest.

The cavern is thick with spores and arcane mist. spellcasters not attuned to this area must be wary of their spellcasting.


Arcane Mist

The air is so thick with arcane energy its visible as a gentle golden mist the flows and sways like the aroura lights. you can see visions of yourself in the mist occasionally or visions of past or perhaps even future. These visions only last a few seconds and don't convey any meaningful information.
While in the Arcane mist your spellcasting can unleash surges of untamed magic. Once per turn, the DM can have you roll a d20 immediately after you cast a spell of 1st level or higher. If you roll a 1, roll on the Wild Magic Surge table to create a magical effect. If that effect is a spell, it is too wild to be affected by outside sources 1), and if it normally requires concentration, it doesn't require concentration in this case; the spell lasts for its full duration.

Spore infested area

Monsters / Creatures encounter

Fungal Zombie Source: MCDM Vol 14
A fungal zombie is a corpse rife with fungal infestation and redolent with the smell of rot. Clumps of mold and small mushrooms cover what remains of the corpseā€™s decaying skin. A fungal zombie normally moves near groups of foes to spew its decay then attack relentlessly, focusing on foes who are poisoned.

Treant Zombie Source: MCDM Vol 14
A treant zombie is a massive, frightening perversion of a majestic treant. These plants once fought alongside the druids to protect their forest, but now the zombie treant yearns only to propagate decay.

Ozrelia's Home


1)
Such as metamagic or channel divinity
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